Separate names with a comma.
Discussion in 'Beam-Monsters' started by enjoyinorc6742, Dec 4, 2016.
Who is ready for tomorrow!?
when is the new update if you guys don't mind me asking
coming very soon!
Monday is when it should be out.
There is no guarantee on that, alot can change between then and now, so just know it may not be out monday. also take it to general, not map discussion
how do i permanently change the time of day
wdym? Go to "Environment" and adjust the "Time" slider. make sure the "Play" box isn't checked. if its all gray, its set to that time and cant be adjusted.
no he means in the world editor. If you open certain maps then the time slider is locked and you cant adjust it. He is asking how do you unlock it
2 maps for Jedi when 1.16 is out! It’s not my birthday is it?
1.16 might come out tomorrow. Hopefully.
Monster Jam World Finals Fire & Ice
As promised to show community support for everyone bearing with us through the update process.
WF Fire & Ice features Racing and Freestyle Maps.
2 StubbyBus' spawned, and pyrotechnics.
This map requires the StubbyBus mod ---> https://www.beamng.com/resources/stubby-bus.3565/
Monster Jam World Finals 14 - 2013
Relive the iconic and arguably last good track design for the World Finals.
The golden era of Monster Jam & their partnership with Advance Auto Parts.
Fair Warning: This map has 10 Pre-spawned crush cars, as well as many pyrotechnics.
(Sorry, there was no real way to make this FPS friendly)
Credits for the stadium model go to Klayton & Chris B @ Sim-Monsters
maps are amazing dude thank you so much
Wowza! That world final 14 map is incredible!
After 8 months of slowly getting this to completion, I present Anahiem 2018! This was a very fun track to make (and test ), hopefully you all will like it as well. It is my first map to feature @themightykasey painted dirt, allowing for easier deterioration of ramps as the show goes on. I apologize for the large file, gonna take some getting used to being back in map making and getting files to the best possible size.
This track utilizes the FPS Friendly Crush Car, 10 in total. Games should be able to run it well, at least I hope so.
Best of all, enjoy!
P.S. huge shout to firstname.lastname@example.org for the hookup on the stadium, wheelie props and the loaders. Best track prop modeler in the game!
Thanks jedi Coming soon Hopefully.
Im going to take my time with this one
glad to see you using the paint instead of the stickers its way better in my opinion hope to see more like that.
Question how do I make the model were the trucks cant go threw it.