WIP Beta released Revamped CRD Monster Truck

Discussion in 'Land' started by Deleted member 160369, Apr 20, 2017.

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  1. war3345

    war3345
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    what happened to all of the other trucks?
     
  2. Corrupt Outcast

    Corrupt Outcast
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    they'll be added back in a optional pack if i'm not mistaken but for now it's just the breakable raptor
     
  3. HumanTarget

    HumanTarget
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    You guys wanted a breakable body. So you got it. Just chill for a bit.
     
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  4. Goosah

    Goosah
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    BeamNG Team

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    Very nice work! Curious why you are using a differential as a planetary gear. All you need there is a gearRatio applied to a shaft. You will get a lot more drivetrain rigidity and stability that way. A differential is for splitting power to 2 shafts, ie to the 2 wheels, the "planetaries" would just be a reduction of the gear ratio on each shaft.
     
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  5. Josh2009ers

    Josh2009ers
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    Great Job. Great Mod. Bravo!
     
  6. Matchbox201

    Matchbox201
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    At the time, we didn't know any other way to simulate them. They seemed to work OK :D

    I just implemented your suggestion, and it works perfectly! It also got rid of that nagging console error about non-matching differential outputs that we couldn't figure out. Very much appreciate that. Thank you!

    Thanks everyone else for the good comments. Glad you are having fun with the mod.:D
     
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  7. Deleted member 160369

    Deleted member 160369
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    Thank you!

    @Matchbox201 implemented the solution you suggested. I'll update the resource later today.
    Not difficult at all.

    It just seemed very minor at the time and never got enough attention.
     
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  8. Deleted member 160369

    Deleted member 160369
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  9. Corrupt Outcast

    Corrupt Outcast
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    Noticing with the updated planetaries that backflips and sidewalling are a little knackered, maybe something to look into?
     
  10. Deleted member 160369

    Deleted member 160369
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    Maybe.

    Mind to share some filmed footage of the issue?
     
  11. crankyrai

    crankyrai
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    Do you think you have a date on when the F150 might come? P.S new mod version has overtaken VarietyMod as my favourite addon ever. Good work F2YS!!
     
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  12. Deleted member 160369

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    Removed 4 paint schemes from the Bigfoot Addon Pack.

    Also, in the light of the recent issues, the Body Pack was put on hold indefinitely.

    The Trophy Truck/Raptor body will be the only one available for the time being.
     
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  13. gameboy3800

    gameboy3800
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    i actually deleted the old public version from my system after i got done recording the features/announcement video. thankfully i was able to redownload the old version from my downloads history. a useful tip for those wanting to revert versions i suppose.

    here's the video. first is the old one. it performs backflips ok, no matter how poorly i execute them. once i get it tipped to its side, i am able to easily recover and get back on all fours.

    there is a bit around 6:20 where the front suspension eats a tire. this is the only real bug that i've found. it's a persisting issue that i've experienced before. not sure what you could do other than adjust track width or change the tires or suspension itself.

    next is the newer one, and it is very hard to perform a backflip. it makes it once or twice, but you really need to get it to twist to land properly. i suspected that there was a lack of power going to the rear end. however in the sidewalling test, it seemed to be even easier. no complaints here other than it's a little bit unrealistic.

    i wanted to confirm the lack of power to the back end by trying to do some slap wheelies. they were almost impossible, while they are very easy to do on the older versions. maybe the older versions were a bit too easy to pull a slap wheelie off, but the newer one is certainly too hard. a proper balance of front suspension tuning and extra power being directed to the back end should fix those issues.

     
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  14. crankyrai

    crankyrai
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    Man, tough luck about the whole SC thing. One reason why I wont be a dev. Keep up the good work!
     
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  15. Deleted member 160369

    Deleted member 160369
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    Thanks for the report. We'll look into it.

    Have you tried adjusting the planetary gearing ratio?
     
  16. gameboy3800

    gameboy3800
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    i left it stock for the video. i can try this though.
     
  17. Danny Werewolf

    Danny Werewolf
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    Just asking, but what are the issues?
     
  18. TheGamer0719

    TheGamer0719
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    Is there someone doing the old body style of Max-d as well as the spiked style of now? I would love to see that old Max-d body in this game. Please to anyone doing body addons, do the old Max-d. Thanks.
     
  19. Max8Adam

    Max8Adam
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    Yes, people are currently working on it. But it is going to take a while though. Give the devs some time
     
  20. Deleted member 160369

    Deleted member 160369
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    The old Max-D was in the body pack and won't likely return.

    The spiked version was meant to be the next breakable body, but the origin of the mesh is unclear.
     
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