Released SuperSport Motorcycle [PAID]

Discussion in 'Land' started by TonyCartony, Feb 27, 2023.

  1. TonyCartony

    TonyCartony
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    New motorcycle just built in TonyCartony garage!



    Features

    Four variants with
    • New algorithms with adjustable parameters in Tuning Menu
      • Maximum steering angle: tuneable, you can experiment different steering behaviors of your choice
      • Minimum speed keeper: will allow tight turns in city. The minimum speed can be tuned, so that it can be also used to keep a very high speed, useful for youtubers. Setting it to 0kmh will disable it
      • Camera reference: you can choose bike or rider, so that when crash happens and rider falls, the camera will stay on him or bike, depending on your choice (again useful for youtubers)
      • Default values are already set for the optimal steering at lowest and highest speed.
    • Different colors and textures
    • Three available engines
      • 900cc stock - 240Kmh
      • 1100cc race - 280Kmh
      • 1200cc super race - 310kmh
    • N2O with up to 100KW power, it pushes the 1200cc to 330Kmh
    • Two available exhaust systems with different mufflers and sound
    • Two different riders, with gestures (accelerate, lean on tank, move the knees (when turning), open helmet visor) and bleeding when falling hard (human rider emits blood particles, cyborg emits sparkles).
    NOTE: Particles are level assets, so blood ones are NOT PRESENT unless you install specific level mod. I include in the download pack mods for main vanilla levels, but it is easy to add them to whatever level you want, instructions are provided along with the mod.
    If you don't want the blood, just don't install the extra level mod or disable the blood in the Tuning menu of the bike.​
    • Connection to my Wheeling Measurement app
    • Two different frame supports
      • back kickstand, specific for race model
      • side kickstand more suitable for stock
    • Several detachable parts, like signals, license plate holder, front wind, wheels and suspensions, cluster, chain, mirrors...
    • Full working cluster with
      • analog RPM
      • digital speed
      • signals and lights
      • max RPM warning led

    • Working lights (high/low beam) front and rear, and signals
    • Customizable custom 30x30 license plate
    • Three specific cameras like motoGP
      • aside front wheel
      • rider visor
      • tail
    !!Camodo Video Featuring the SuperSport!!


    Purchase Instructions
    This mod belongs to the most comprehensive Bike Pack Level! BeamNG Hero! Indeed you will have also
    the Chopper, the Superbike, the Motocross and the Bicycle!

    Plus I have created two standalone characters with the two riders, that you can spawn separately and crash them!

    Last but not least, the new Bridge-o-logs is included!



    To have everything:
    • The total cost is 8.99 Euro to be paid using PayPal or Wise or Amazon gift cards
    But you can start with BeamNG Curious (1.99 Euro) level trying the Chopper, then upgrade (paying only the difference) and receive them all.

    Or you can buy the BeamNG Crazy Pack (9.99 Euro) that includes all the bikes plus the Longboard!


    Notes
    • Lifetime (my life) updates and fixes are included.
    • All the 3D models are provided by Sketchfab under CC 4.0 License.
    • Tested with 0.31.3 game version
    Updates
    • v1.1: added annytf skin!
    • v1.2: added autothrottle algorithm to ease tight turns
    • v1.3: new Suzuki skin by annytf
    • v1.4: improved autothrottle algorithm and updated to 0.30.5 game version
    • v2.0: No more needed to use steering wheel, it can be driven with keyboard and it can stop without falling!!
     
    #1 TonyCartony, Feb 27, 2023
    Last edited: Mar 20, 2024
    • Like Like x 7
    • Agree Agree x 1
  2. bussin.buses

    bussin.buses
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    Aaah!! It has a face! WTF
     
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  3. TonyCartony

    TonyCartony
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    maximum realism!!!
     
  4. Agent_Y

    Agent_Y
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    Jbeam/QA support
    BeamNG Team

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    Realistic human model with blood... I think that's a bit too far. I would argue it goes under disturbing content which is not allowed. I won't report it though, maybe other people won't mind it.
     
    • Agree Agree x 14
  5. Nazu

    Nazu
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    what the actual hell
     
    • Agree Agree x 2
  6. TonyCartony

    TonyCartony
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    By default unless you install the levels mods included in the package, there is no blood. Moreover even once installed, it can be disabled in tuning menu.
    T.
     
    • Like Like x 1
  7. B3ARD3DRAG)N

    B3ARD3DRAG)N
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    Woah, dude. That's a tad grim.
     
  8. SmokeyDokey

    SmokeyDokey
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    After seeing these comments, I expected the worst. I thought it would be horror-game levels of blood. It's just cartoony blood, it's not that bad in my opinion. Seems to be an overreaction. I'm more interested in how the particles are triggered and the force needed to trigger them, seems like it could be in interesting addition to cars themselves (ruptured gas tank could spill fuel).

    Also, how did you make him dance, and is that included in the mod itself?
     
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  9. TonyCartony

    TonyCartony
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    Thanks for commenting, anyway if moderator require it I can remove the blood part. Is just matter to remove the levels mods in the package and the blood particles won't show.

    I wrote a lua code that monitors the beams of the vehicle against a list of specific beams. When a beam breaks and it is in that list, the corresponding node starts emitting particles for a defined time.

    The dancing part is made using mixamo website, you upload a model posing like a T and it will create a .dae with animation you can download. Then it is matter to put the .dae as asset in a level and spawn it. I haven't put it in the package because was just to make some laugh in the videos, but if any buyer want it I can include it, no worries!

    T.
     
    • Like Like x 2
  10. SamKJ3455

    SamKJ3455
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    I wonder if you would make a female biker, also can i use the bike with controller
     
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  11. TonyCartony

    TonyCartony
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    I have the 3D model of a female biker with suit and one in bikini. I was thinking to add the bikini one as a trashy girlfriend passenger on Chopper with Trevor as rider (I already have Trevor riding my Chopper). I may add also the girl in suit as passenger for the SuperSport, good idea! But it will take alot of time, I need to cut the body in parts yet, it is long.

    I haven't tried with controller, this bike has the algo for low speed so it should be ok because at low speed I can use keyboard. At high speed the controller can be too much rude, I always suggest to use a steering wheel

    T.
     
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  12. bussin.buses

    bussin.buses
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    Whyyyyyyyyy??
     
    #12 bussin.buses, Feb 28, 2023
    Last edited: May 13, 2024 at 6:54 PM
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  13. SmokeyDokey

    SmokeyDokey
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    I think we've since passed the point of 'why' and moved into 'what?'
     
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  14. BadmanTru 2

    BadmanTru 2
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    The bikes should have force feedback for the wheels. I remember the old bikes being able to have that. I really hope you can incorporate it into them
     
  15. TonyCartony

    TonyCartony
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    Hey, thank you for suggestion! Ok I will have a look at it. I am not very fan of FFB this is the reason why I haven't inestigated it yet, but suggestions are precious improvements ideas!
    T
     
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  16. ghost_cauli

    ghost_cauli
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    So, uh...

    Can I suggest adding tunable booba physics? So you know, you can set them to bounce and spring like in those ridiculous JRPGs.
     
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  17. SmokeyDokey

    SmokeyDokey
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    Can't imagine rally racing with that. But I know if this is done, someone will.
     
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  18. BadmanTru 2

    BadmanTru 2
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    Many games like liveforspeed and mxbikes has ffb for the motorcycles. Trust me it helps alot, or atleast make a version with it. I beg of you haha. I love using my wheel but its really lack luster
    --- Post updated ---

    Also tony, on the super sport the audio breaks up if near any ai traffic
     
  19. TonyCartony

    TonyCartony
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    Not really clear to me, do you mean a bouncing soft inflated rider?
    --- Post updated ---
    Strange, i just played with it today on west coast highway + 8 AI cars, i didn t notice audio issues, can you give me more details?
    T
     
  20. BadmanTru 2

    BadmanTru 2
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    ah, I play at 20-40 ai cars
    it cuts the bikes audio when deaccelerating at 8k-3krpms
     
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