sorry if I turn on the speculation for things that might just be fantasies but I wanted to ask you a question about the next update: in the last dev blog (0.23) the developers said that the "traffic reacting to road signs" was only implemented on ECUSA and they said it will also arrive on WCUSA later on. In an unofficial video (found by a user and posted a few pages before this) it is said that WCUSA could be expanded. In the end we were told that the next update will not arrive in 2/3 months but in 4 months ... Maybe in this delay (in addition to the other things they are implementing) there could also be a WCUSA 2.0? (sorry for my English)
Aside from performance, the biggest issue with making WCU larger is the terrain size, or rather terrain resolution. Every other official level uses heightmaps that are at 1 pixel per 1 meter resolution, with 4096x4096 being the largest possible heightmap. But because WCU needs the steeply inclined roads of Belasco to be drivable with such sharp grade changes, it uses 2 pixels per meter. So while Italy is spatially 4x larger than WCU, both maps are running the terrain system at its limits. If the devs were interested in pushing the terrain system to accept larger heightmaps, a boost in WCU's size might be on the table, but that's a big development, and some of the larger mod maps have demonstrated that going bigger has stability problems with nearly every tool and feature. It would also probably require a partial rework of even the extant parts of the map, so my money's on it being outside the scope of a ~5 month development cycle.
What video are you talking about? Personally, I really hope that this is true. Sure, WCUSA was just updated with tunnels, but the map has gone 4 years without a big update. I would love to see this map get some more love.
yeah if i was remastering it, i would add a massive mall you could drive through a mudkickers inspired offroad park something kind of like the universal backlot a redesigned redwood area + beach and maybe a mansion
Even if this thred isn't a ideas and suggestion thread, I totally agree with your suggestions. I personnaly made this map, which I put on my huge idea list (https://www.beamng.com/threads/a-huge-list-of-ideas-and-suggestions-its-dense-but-read-it-plz.81496/). It would come with extending the map... I'd like to add a big parc with paths and an underground subway. Anyway, even if this map need some more love, we should wait until we have new teasers (hope they'll come again soon !) to really speculate about hypothetical remaster / ameliorations.
I'm pretty sure it was metioned by the devs that extending this map would require redoing the terrain from scratch so that's not happening.
It was on some thread where someone suggested that the map should be extended, it was months ago before it even had its little revamp, back when it still had some clipping road tiles and stuff
Personally, I think that the Bolide is about to be updated. If you go into the Bolide and look at the engine, there are no engine mount or oil pan slots.
I'm going to be the one to tell you that that is one of the main things this thread has been focused on and we all agreed on.
Although here, https://www.beamng.com/threads/civetta-bolide.136/page-25#post-1339508 Stoat says it is not releasing imminently. Maybe he was reffering to the fact that the update is far away but it could also mean it is delayed to the next update.
Well, now that we know that the next update is postponed until November, it is possible that it will come out. Very slim chance though, but there is still a chance.
i tried adding pbr to wacusa and it looks amazing hope that the next updated includes pbr to roads at least
Some have been added but both are still 90% correct. https://www.beamng.com/threads/west-coast-usa.72039/#post-1197723