Check this announcement for the complete list of hotfixes!
Vehicles
- Gavril MD-Series
- Added school bus skin UV template
- Fixed steering shaft angle on armored and bus bodies
- Fixed push bumper position on extended and crew frame
- Fixed various issues with the shifter
- Fixed school bus floating turn signals, bus mirror attachments, and windshield wiper
- Fixed school bus gauge cluster attachment to main dash
- Burnside Special
- Fixed front license plate position on facelift bumper
- Fixed frame stretching when rear gasser suspension is broken off
- Fixed aim of the passenger side mirror
- Hirochi SBR4
- Fixed the default color of the base RWD Manual
- Hirochi Sunburst
- Fixed some configs having wrong pedals
- Ibishu Covet
- Fixed missing taillight flares on USDM taillights
- Ibishu Miramar
- Fixed duplicate rear license plate slot on ute body
- Fixed incorrectly animated turn signal stalk on LHD dashboard
- Fixed some configs having incorrect pedals equipped
- Miramighty: replaced 4-speed shifter with 5-speed one to match the transmission, and fixed incorrect production years in the config info
- Fixed broken taillight and headlight deformGroups
- Ibishu Pessima (1996)
- Fixed a missing texture error on metric gauges
- Soliad Wendover
- Fixed missing clutch pedal on sequential transmission
- Common
- Fixed wrong material on
steelwheel_01a_old
- Fixed roofbar mattress load conflicting with some parts on several cars
- Fixed wrong material on
Gameplay
- Added a prefab to Helter Skelter crawl mission for better navigation
User Interface
- Fixed litrally/litreally unplayable typos shown in Radial Menu and a tutorial respectively
Input & Force Feedback
- Fixed more cases of Force Feedback not working properly
Installing certain mods could result in Force Feedback (and Vibration) being lost when you switched vehicles, customized vehicles, exited the vehicle to walk, and other cases. This should no longer be the case - if you still experience the issue in those scenarios please report it. - Fixed inability to customize your controls and settings when certain mods were installed
This could manifest itself as incorrect force feedback feel, missing bindings in the Controls menu, inability to save changes for a binding, and others. - Improved how to enable/disable gamepad vibration based on feedback from the community
If you never customized your “Steering” binding on controller, vibration will be active by default.
To modify vibration settings go toOptions
>Controls
>Force Feedback
> click your “Steering” binding >Force Feedback Configuration
, and then:
Rendering
- Fixed crashes when rendering assets that produced errors during loading
Modding
- Renamed
DO_NOT_INSTALL_MODS_HERE.txt
file so it shows up on top when sorting by name in a file explorer
As a reminder, if you’re a user who wants to install a normal mod:- ❌ Do not copy mod files anywhere inside the game install folder
- ❌ Do not copy mod files into
/levels
, into/vehicles
or alike. - ❌ Do not extract ZIP files, do not copy files outside the ZIP file.
- ❌ For your own security, we advise that you are very wary and do not run
.EXE
files from 3rd party websites (or are extremely cautious when doing so). Normal mods should be distributed as ZIP files. - ✔️ Do follow the
official mod installation steps.
Installing mods in the wrong place can result in your mods being deleted during updates and integrity checks, the mod manager no longer working correctly, Safe Mode being unable to deactivate mods, and other negative side effects.