This is the first hotfix release for BeamNG.drive version 0.17. In this release we are fixing an issue affecting mod installations and game crashes occuring on Windows 7 and 8. We are also resolving some graphical issues with vehicle models and environment assets as well as some bugs with AI behaviour. Work on fixing other reported issues is continuing and we expect to have another hotfix ready for release later in the week. In the meantime please keep reporting issues you encounter through the forums. Your feedback and comments are greatly appreciated.
Vehicles
- Fixed Barstow, Burnside, Moonhawk glass spiking issues
- Fixed Bluebuck Stock Car missing a shifter
- Fixed Bluebuck Police Package having the wrong shifter
- Fixed Bluebuck crash with power steering
- Fixed Bluebuck rear door flexbody streaking
- Fixed Bluebuck rear window frame node positions with glass removed
- Fixed Bluebuck nitrous tank dropping to the ground with body removed
- Fixed Bluebuck side exhausts causing console errors with body removed
- Added Bluebuck spare tire
- Fixed D-Series V8 RWD automatic config having (M) in the name
- Fixed ETK K-series misplaced steering wheels
- Increased ETK K-series aerodynamic drag - top speeds should be more realistic now
- Slightly strengthened body mounts for Burnside, Moonhawk, and Bluebuck
- Fixed ‘98 Pessima rear quarter panel/taillight spiking
- Fixed steering center of D-Series Marauder config
- Fixed ABS not functioning on H-Series and Roamer
- Fixed Hopper i6 having 7500rpm maximum speed (reverted to 5500rpm)
Environment Art
- Fixed floating rocks on East Coast USA
- Fixed floating trash can in East Coast USA
- Fixed bad collision on aspen trees in East Coast USA, Derby Arenas, and Hirochi Raceway
- Fixed floating rubbish on East Coast USA
- Fixed open sidewalk on East Coast USA
- Fixed some AI path issues on East Coast USA
- Fixed outdated description in Derby
- Fixed some level errors on East Coast USA
Misc
- Fixed game crashing on startup for older Windows versions (7 and 8)
- Improved logging output to improve support in case the game fails to start due to a windows error
- Upgraded Fmod version, fixes quite some crashes and bugs
- Fixed Fmod compiling incorrectly, potentially resulting in unicode/UTF8 character problems
- Fixed terrain fog appearance in lowest settings
- Fixed some non-valid render states
- Fixed incorrect file path when packing mods
- Fixed shadows not updating with terrain changes
- Fixed fail conditions on Hustle and Bustle Scenario
- Fixed Highway AI line on Utah
- Fixed error when changing time of day
- Fixed ECA bus line spawnpoint being inside the gas station
- Fixed default audio max voices - should default to Normal (128 voices)
- Fixed missing extensions on level load: fixes the rich presence for Steam