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Capsule 3.3

A capsule-shaped double-decker (and single-decker) bus

  1. CYCJoseph
    Capsule is a series of single-decker and double-decker buses with various lengths ranging from 10.5m 2-axle to 19.5m articulated 4-axle.
    Available with both left-hand drive (LHD) and right-hand drive (RHD) variants.
    capsule.png

    Features:
    • Colour route display
    screenshot_2021-12-24_04-00-37.jpg
    • Openable passenger doors, wheelchair ramps and engine door (can be controlled using keyboard or vehicle trigger)
    screenshot_2021-07-12_20-37-31.jpg screenshot_2021-07-12_20-39-07.jpg screenshot_2021-10-15_19-02-57.jpg
    • Digital gauges (go to the game UI settings to switch between metric and imperial unit)
    • Head-up display (press shift+H to turn on and off)

    • Interior lights (press Y to turn on and off)
    screenshot_2021-10-15_19-12-59.jpg screenshot_2021-08-28_00-55-16.jpg
    • Animated wipers
      • Hold \ (backslash) to activate mist mode
      • Press shift+\ to cycle between intermittent, low speed and high speed mode
    • Dummy driver and passengers (adjustable weight for the latter) (dummy model by @B25Mitch)
      • Search "dum" in parts selector to find the dummies
    capsule_dummy.png

    (Might affect performance even though the jbeam structures for the dummy passengers are greatly simplified)
    screenshot_2021-12-24_04-08-20.jpg screenshot_2021-11-19_19-37-50.jpg
    • Hybrid and electric variants (the hybrid variant requires Arcanox Core to work)
    • Realistic mirrors (make sure it is enabled in graphic settings)
    • Experimental dynamic decals support
    • Spawn the bus in garage mode and search "skin" in parts selector. Change paint design to "Empty" and enable dynamic textures.

    • Go to skin editor

    • Press F11 to open world editor, then select Window > Experimental > Dynamic Decals

    • In the Dynamic Decals Tools window, scroll down to Advanced > Settings > Material and select "capsule_body"

    • Press F11 to exit world editor. Now the decals can be applied to the body.

    • After exporting the skin, it can be found in the Dynamic Textures slot.


    Configs:

    • Standard
    Standard body with the length of 14m (45ft 11in), the width of 2.52m (8ft 3in) and the height of 4.45m (14ft 7in).
    standard_rhd.jpg
    • Low-roof
    At 4.15m (13ft 7in) high, the low-roof version is designed to meet the height restrictions, allowing them to opreate on more routes.
    lowroof_lhd.jpg
    • Panorama
    The open top version of the bus. Suitable for sightseeing services.
    panorama_rhd.jpg
    • Drift
    Equipped with a heavily tuned engine, race turbocharger, quick ratio steering, single rear tires and welded differential.
    drift_lhd.jpg
    • Powerglow
    The race variant with powerglow skin. Equipped with a heavily tuned engine, race turbocharger, quick ratio steering and race tires.
    The following Lightrunner tracks are doable with this bus:
    Argon Curves
    Krypton Raceway
    Transit
    screenshot_2021-08-01_13-48-32.jpg
    • Accelera
    Equipped with JATO liquid fuel rockets and a ram plow, the Accelera can reach the top speed of 710 km/h (441 mph).
    accelera_lhd.jpg
    • Single Deck
    The single deck variant of the bus.
    • Single Deck Accelera
    The single deck variant equipped with JATO liquid fuel rockets and a ram plow.
    screenshot_2022-05-10_18-48-21.jpg
    • Single Deck 12m
    The 12-metre 2-axle single deck variant.

    • Single Deck 12m Drift
    The single deck version of the Drift config.
    screenshot_2022-07-23_02-03-34.jpg
    • Single Deck 18m
    The 18-metre single deck articulated variant.
    capsule_sd18m.jpg
    • Gigatransit
    The 19.5-metre 4-axle double deck articulated variant
    capsule_artic.jpg
    • Single Deck 19.5m
    The 19.5-metre 4-axle single deck articulated variant
    capsule_sd195.jpg
    • Single Deck 10.5m and Doubble Deck 10.5m
    The 10.5-metre 2-axle variants

    Credits:
    Parts of the jbeam are based on the Wentward Pack by @Ai'Torror and @DaddelZeit
    @DaddelZeit for the retarder and 4WS LUA code

    Images

    1. screenshot_2021-09-05_00-06-15.jpg
    Ai'Torror and Car_Killer like this.

Recent Reviews

  1. s_u_p_p_e_r_m_a_n
    s_u_p_p_e_r_m_a_n
    5/5,
    Version: 3.3
    Perfect
  2. ARES IV
    ARES IV
    5/5,
    Version: 3.3
    Thank you for another update :-)
  3. Barbent Servo GT
    Barbent Servo GT
    5/5,
    Version: 3.3
    Absolutely amazing! Every update brings new fine features. Every time state of the art. The driving behavior is absolutely authentic and is superbly complemented by the finely tuned electronics. The modern design is reflected in advanced technology. Thanks a lot for this great mod and your good work. <3
  4. creeper82
    creeper82
    5/5,
    Version: 3.2.1
    This mod is easily one of the best on the repo. Constantly updated with loads of features. This is already dev-level modding, if not even higher. And the hybrid versions! Amazing
  5. DriftingBeam97
    DriftingBeam97
    5/5,
    Version: 3.2.1
    This mod is what it feels like to chew 5 gum.
  6. MohSkinner
    MohSkinner
    4/5,
    Version: 3.2.1
    Great mod bus
  7. Jurrunio
    Jurrunio
    5/5,
    Version: 3.2
    one of the few mods that I would say that's better than vanilla cars in many ways
  8. K.A.R.R.
    K.A.R.R.
    5/5,
    Version: 3.2
    Damn when we will get the Hypertranist (Biarticulated Version)
  9. MitsubshiEvo0205
    MitsubshiEvo0205
    5/5,
    Version: 3.2
    One of (and if not) the highest quality BeamNG bus mods!

    also, the new 10.5m small bus is tons of fun as its better suited to tight European roads!
  10. DarK_Sanjan
    DarK_Sanjan
    5/5,
    Version: 3.2
    One of the best mods which has a ton of features that no other mod has. For example, hybrid systems, working wipers, everything is openable (even has buttons for the ramp), etc
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