I did everything according to the instructions, everything works for me, as soon as I add this mod (Gavril T-series addon v0.6.0) everything breaks down and not one truck does not work. What could be the problem?
I was actually just checking that out myself, it's the file keys_semi_AR162b.lua causing it. I don't know what the issue is other than probably outdated code but if you remove the file it stops breaking. Now, there are other things broken I'm sure, but it mostly seems to work.
You need to install these mods: https://www.beamng.com/resources/gtg-commons-mod.14199/ https://www.beamng.com/resources/d-troxx-truck-trailer-and-bus-wheels.14947/
@NOCARGO thanks for the hotfix. We will release the hotfix for this, as well as the GTG Commons Mod and the Gavril Barstow F2 sometime this week. The problem is that AR162b's mod is A. outdated and B. deemed incompatible with our project for well over a year. --- Post updated --- You'd know why that is if you read the overview of the mod. The overview says, and I quote: "WARNING: This mod REQUIRES the GTG Commons Mod & D-Troxx Truck, Trailer, and Bus Wheels to work properly. If these are missing, certain parts will not show up!". Do me a favor and before you report problems, make sure to check the overview and the associated link to the FAQ (Frequently Asked Questions). That with the wheels is LITERALLY in the FAQ. --- Post updated --- This sometimes makes me want to bash my head in from frustration...
Anytime, if it weren't for HB to stay short for such a long time.. On my side there seems to be a problem with the trip gauge rendering distance in a decimated measure now. I can get around this by 'decimating' the value by 1000 in my mod-lua-controller SemiGauges.lua line 239. Yet I still have no clue what could be causing this, suspecting it has got something to do with the devs implementing odo stuff (?) I'm not sure. On top of that the trip distance seems to reset after every ctr+r , which I don't think happened in previous version of the game, still have to inspect this (oh so little time). Does this happen on you guys' side too ? Greetings, NC
Hello GMT ! Your mod is one of the best works, thank you for all the effort and time you have spent. it's a great job. Of course I would like you to update the mod to the latest update. I have a few ideas, it would be great if you added to this mod) For example, a right-hand drive cab, as on Australian trucks, air filters /snorkels, and the same as on Australian trucks. Additional fuel tanks, diskless wheels, bullbars Wheel formula as Kenwort C510(10x6), or 10x4, or 8x4(two front axles)
Hm yeah, wanna hear something funny ? Then BeamNG devs just introduced electrics.values.trip which I introduced during the Great Merger Project nearly 2 years ago That's why the trip gauge trips out ! I renamed my values and now it's fine again
Oh Thanks got it fixed now! Now i Will Probably never Bother here Again Just like what i Told You In the other comment Until A new Update when This gets FIxed!
Expected to be available on the repo on Nov. 3rd. Also @bkicklee, please check the update page for Public 2.1.3d. Your suggestions have been planned to be implemented a long time ago.
forget two secret links hihihi((( 1.https://www.beamng.com/resources/gavril-barstow-f2.14646/ 2.https://www.beamng.com/resources/gtg-commons-mod.14199/