Check this announcement for the complete list of hotfixes!
Vehicles
- ETK I-Series
- Added Gambler 500 configuration with new parts, new rim variation, lift, roof cage, front bumper, patent pending piano mount, and a new skin, it is based off of the vlog in the real-life Gambler 500 series
- Updated lights
- Props
- Added configurations with weight and value info displayed on UI to all props. This is also needed for automated documentation
Levels
- West Coast, USA
- Fixed missing road/curbs mesh at fuel station near player garage
- Fixed canal water
- Adjusted tunnel light bleed
- Fixed waypoints and enhanced AI flow in different areas
- Updated Shuffleboard logistics computer screen
- Fixed different decalroads layering issues and materials
- Fixed different normal errors on some meshes
- Fixed some mesh collisions
- Deleted some materials duplicates
- Italy
- Fixed texture stretch on sidewalk
- Deleted old test mesh
- Common
- Updated some old files version
Scenarios
- Fixed Senseless Destruction Crawl scenario not working due to player vehicle breaking suspension on spawn
Input & FFB
- Added input mapping for Turtle Beach Velocity-one Race
Game Engine
- This release implements security improvements. Please update as soon as possible
- Mod Manager: Fixed Lua exception when zip file isn’t done transferring to mod folder