Lots of bugfixes and tweaks for the last release 🙂
Physics
- Fixed scenery static collisions randomly being ignored
- Fixed physics core performance regression
Audio
- Fixed sound mods being overwritten by new engine sounds (If you have a sound mod installed, you will now lose our new sounds until the mod is deactivated/removed)
- Made crash sounds less loud
- Made the starter sounds slightly louder
- Fixed non existing engine sounds in reverse rotation
- Moved audio blend files out of the protected zip for better mod support
- Fixed crash when no audio output device is used
- Added fallback when the audio device from settings are missing
- Fixed reverb not applying in the middle of tunnels
- Reduced very low frequencies for most vehicles, especially the t-series
Powertrain
- Tuned automatics to shift at lower RPMs when cruising
- Tweaked the aggression calculation for transmissions
- Added configurable torque loss during shifts for automatic transmissions
- Shift times slightly decreased for manual transmissions, reduced gear spacing effect on shift times, increased shift times with low aggression
- Adjusted gear damage warnings to better inform the user about how to avoid them
- Fixed DCT giving unwanted throttle response on unpredicted upshifts
- Increased engine braking torque
- Fixed electric motor not working with mods
- Starter motor no longer works when the engine is hydrolocked
Vehicles
- Fixed Piano throwing errors when removing the lid part
- Reduced brake torque of 90s Pessima for easier brake modulation
- Fixed steering breaking on D and H Series solid front axle with maximum track width
- Fixed Hirochi 19x8 and 19x11 wheel/tire offset issues
- Fixed H-Series I6 engine not having a fuel tank assigned
- Adjusted wrongly labeled H15 Offroad configuration
- Fixed H15 Drift Missile configuration showing wrong transmission type
- Fixed a small issue in the Sunburst Offroad configuration files
- Fixed ‘Small Trailer’ materials
- Fixed ETK Kc4t missing exhaust
Terrains
- East Coast USA: Fixed some roads, made them smoother and less jagged
- Hirochi Raceway: Adjusted some decals
- Fixed missing file in ‘Template Map’
User Interface
- Fixed “Update translations” button - translations work properly again
- Fixed thumbnail app using incorrect distance when using advanced settings
- Fixed bug where SimplePowertrainControl app would change size when going into options menu
- Made level selector show which spawnpoint has been selected
- Made level selector show a description for the selected level
- ‘Showroom’ map is now hidden from level selector (still accessible via Thumbnail Generator app)
- SimplePowertrainControl now has support for toggleable limited slip differentials
- “Open Replay Folder” button will now create the folder if one does not exist
- EngineDynamometer app now uses correct torque unit.
- Steam photos taken in Photo Mode will no longer show UI in the screenshot
- Fixed typo in Thumbnail Generator UI app
- Fixed typo in integrated GPU detection warning
- Added buttons to open folder of mods and replay
- Added several missing translations in Options menu
- Added informational note about Camera switching order not being visible from the main menu
- Fixed image slider used in all kinds of selectors triggering too fast
AI
- Improved AI speed planning. Fixes drag race behavior.
Misc
- Added backward compatibility for extensions.use(’ext’).doSomething()
- Fixed update translations button
- External camera is now enabled by default (note that disabled cameras are usable via keys 1-9; open Options > Camera for more information)
- Fixed issue in virtual filesystem when no mods are installed
- Fixed not-yet-implemented binding resetting the screen to black