i hope we get a Factory Peformance Version build for the Track like the Alpine A110 R and A110 R Ultime
For tradition sake: Color coding: Green means we can be reasonably certain of it in the next update Orange means we can expect it in near future and potentially the next update Red means it's either confirmed to not be coming in the near future whatsoever or in development limbo Spoiler: Past Teaser Logs 0.38 0.37 0.36 0.35 0.34 0.33 0.32 0.31 0.30 0.29 0.28 0.27 Updated 2026/07/17, new items in bold. Note: Throughout the rest of this post there will be references to "Something new is on the horizon" Release date: The spring update, when we do get one, has usually been in the final days of March or opening days of April, but has been as late as mid-April. Last time we had a Spring update that was outside that range was 0.16 in 2019. Update: According to TDev the update has been delayed. Being that there has only been a discord announcement and nothing formal I assume this will be more of a "mid-April" deal opposed to the major delays the Spring update is sometimes susceptible to. Update: Per "New on the Horizon" the update will be "later this year" Vehicle content: Cherrier Ardente: We might get a car in mid 2026 Teaser 1 on February 24th, 2026 Teaser 2 on March 10th, 2026 Teaser 3 on March 17th, 2026 From what we've seen this is going to be a Cherrier FCV based sports car, imagine a current gen Audi TT or a what-if modern RCZ. This would share a lot with the FCV but probably have it's own spot in the selector, like the D-Series/Roamer situation. I have a feeling this is not the planned mid-2026 vehicle since this will borrow so much from the FCV, unless we end up with a hybrid or something weird like that. Maybe that was referring to the 0.38 equipment, or something coming later this year we don't know about yet The car can be seen in New on the Horizon, screenshot here. Looks very much like a TT/RCZ, notably with parking sensors in the front bumper TDev dropped a bunch of photos on discord to show off the new lighting. Includes a photo of the rear of a track spec of the new car. See here The July 8th Teaser Wednesday post shows off the active aero on the new car July 10th Teaser Friday seems to show the creation of a scene for the Ardente's trailer. While some of the discord dump photos seemed to show the name "Ardente" this is the first time the name has been seen in an official teaser TDev included this photo and this photo in his discord photo dumps Another photo of a race spec Ardente dropped on 7/17 Another one... Seems like some hybrid of rallycross and rally spec More simplified traffic vehicles: The Hopper and smaller MD-series version(s) may get simplified traffic versions. Simplified police cars: These were experimented with and deemed not feasible Grand Marshall refresh: It was remastered but not to the same scope that current remasters cover, so sooner or later the team should be returning to this one. It's worth noting that the GM has been getting improvements and content in recent updates, but still needs some texture work Other remasters: The following vehicles have yet to be fully remastered and have not been mentioned above: ETK I-Series, Gavril Barstow, Bruckell Moonhawk, Ibishu Hopper, Ibishu Pessima mod.1988, Wentward DT40L, and the SBR A lot of vehicles in New on the Horizon seem to have texture improvements, though much of this may be down to the overall graphics improvements T-Series and TC-Series now separate in vehicle selector: See this post Map content: Research: There has been talk of the devs doing some research on stuff for improved map development Gameplay: Rally mode: General improvements in each update are expected We got the liaisons in 0.38 but there is no traffic, which makes it a bit of an odd experience. I remember reading that traffic was removed last minute before the update dropped due to some issues but I can't find the comment now. Hopefully we will see traffic in these soon Career mode: Check out the dedicated thread for discussing the WIP career mode and look at some of the posts from staff members to get a better idea of what the team has been thinking for career mode In previous versions of this post I included a large spoiler tab with a list of comments by Krallopian about the future of career mode. However, this post on February 27th indicates a potentially significant shift in the direction career mode is taking so I have removed this section until more is known. It seems that the new vision for career is narrower but deeper, and includes improved support for integration of community additions. This seems to be potentially a more traditional game career mode than what we have seen to this point. Everything Else: Improved retro compatibility: Stenyak made a post talking about the team's efforts to improve user's transition between different versions Tire physics improvements: The team had a great video, the link can be found on the official forum post. No sign of this coming soon but the team clearly has been putting a lot of work into it Mod repository: Shown here by TDev back in June 2025 Traffic AI Improvements: See this comment General graphics improvements: Improved Skybox: Teaser on March 3rd, 2026 The July 3rd Teaser Friday post shows several options and environmental improvements, including constellations in the night sky Several new lighting improvements, including the skybox, were discussed and shown in New on the Horizon TDev dropped a bunch of photos on discord to show off the new lighting. See here Orange Peel is coming in this update and will be improved later per commend in New on the Horizon thread Improvements to some graphical quirks as the player gets far from map origin per comment in New on the Horizon Discussion Thread DLSS: "Most likely" coming later per comment in the New on the Horizon discussion thread Radial Blur: TDev has made some interesting comments on discord about it Note on Performance in 0.39: See the below reddit comments from Stenyak. He has made a lot of comments on AI/Optimization/etc.. lately but I wanted to highlight a few of them General note on what to expect for RAM opimization Updated minimum specs Potential change of default renderer to DX12 instead of Vulkan PS5 port: Coming "later this year" per New on the Horizon This pairs with performance optimizations for PC including potential loading time improvements. It sounds like the performance optimizations will ship with 0.39 Per TDev here: Mod repository will not be in the initial PS5 release but may come later. XBox port is not in the immediate projections but not ruled out for the future PS5 and PC updates are planned to be in sync per post on New on the Horizon discussion thread Official Multiplayer: Coming sometime in the future per New on the Horizon Aerodynamics: Per New on the Horizon the new update will allow drafting More details here Winches: See this discord post from TDev suggesting winches are a continued WIP as the team has not been satisfied with implementations they have tried so far
It's quite old, added in 2018. But it did get PBR materials recently, so I don't think it needs a remaster. It could use some new parts and configs, but then again, you could say the same for the Barstow and Moonhawk
It's technically old. I'm not sure if it really needs a remaster, but I think a refresh will be fine.
I look forward to the volumetric clouds, im on the edge of my seat hoping this applies to all the particle fx's as that's due a major update & overhaul for quite sometime now. Imagine burnouts, rallying, drifting with authentic particle fx. I'd personally love it.
Hmmmm, getting mixed signals here. The lower photo shows a grille more akin to the one found on the Arsenic variants. Large and intense vertical fins and, also, the fins lying on each end can also accommodate the characteristic Arsenic DRLs. The upper photo, though, shows a less aggressive grille, without any fins, coupled with black plastic joining the grille and the headlights. Problem is, this part would be better suited to the Arsenic bumper, because it would make it look even sportier. The only hypothesis I can make is that this black plastic is a separate part on the front bumpers slot of the parts selector and is a part that can be put on all front bumpers, purely for aesthetics. Like that part found on the 2010 Seat Ibiza Cupra Bocanegra. Whatever it is, I'm hoping for something different: that the 245/35R19 Selecta SportPlus 2R tires finally become an option on the 19x9 Vivace S wheels, since this tire size is already available for some other vehicles (the modern ETKs and the Scintilla being the most notable)! --- Post updated --- Its engine would certainly need a remastering/replacement now that the BeamNG lore has its own company for heavy-duty diesel engines (talking about Belasco-Diesel, of course). I could easily see the Belasco-Diesel 640CUI I6 (along with its 4-speed and 5-speed automatic transmissions) powering the DT40-L, since it weighs about the same as the MD-Series, despite its substantially larger size.
Agreed. Something just feels off about having to run ETK wheels on a Vivace solely for the semi-slicks.
Could the existing FCVs cars be getting a facelift coinciding with the release of the coupe? Seeing the design process of the new coupe reminded me of the devblog about the development of the vivace. Most notably, it was mentioned that the initial linework design of the headlights (below) was reworked because "The headlight shape was too futuristic to work with current common technologies" There have been quite a few developments in the wackiness of headlight designs in recent years, such a design might be considered "feasible" now. Currently the Vivace and Tograc's production years only span up to 2025, meaning there are currently no in-production cars in the game. It would be weird for the new car to be a 2026 model, and have no production overlap with the FCV. Real life equivalents like the DS4 and Peugeot 308 from 2021 both recieved facelifts in 2025. If so, I could see the tograc getting quite a radical redesign, after all, the 'buying public" (the playerbase) "did not recieve it well" (laughed at how ugly it was). A possible design direction for this might be found in the very first/last frame of the teaser video, where the coupe was initially depicted with a much more rigid, minmalist, architectural design, reminiscent of the Jaguar 00 or Audi Concept C:
The FCV platform is also an EV platform alongside the ICE so one of those designs shown in the teaser might be for the EV version, and it may be this one
I wonder if improved night lighting is in the works, if it's something that facilitates working on the headlights and taillights. Also, is that the headlight from a Twingo?
Same feeling…I think they might have hit a milestone in regards to lighting. Between the skybox and them gathering light data, seems probable